

But then the second player is left with little to do, unless there's a DS to hand – in which case, they can check the map for nearby police cars or collectibles, or place roadblocks to deter pursuers. Fortunately, there's enough mission variety to compensate for this, with the gang races in particular proving a serious challenge.


That said, with the game's drop-in, drop-out co-op mode, a second player can pick up a remote and help you out – which means any mission requiring you to take out cars or cause destruction is instantly rendered laughably simple. The game would be too easy if these features were available at all times, so it's sensible that you're required you to charge your ability bar through dangerous driving and stunts before you can toggle them. Later, you'll earn Reckless mode, which allows you to shoot at enemies by pointing your remote at the screen. Tap left on the remote's D-pad and you can activate Slo-mo mode, giving you more time to swerve and avoid the blasts. One early pursuit sees Jones chasing and shunting Tanner in an attempt to maintain his cover, while Tanner's new gangster 'friend' Vinny throws explosive barrels, which must be dodged. This is particularly important because, as you'll soon learn, your driving skills alone won't be enough to survive. Each medal you do manage to earn gives you an experience boost, allowing you to upgrade your vehicle or the other abilities that unlock as the story progresses. Throwing them off is no mean feat, and the often lengthy chases can push your mission times well beyond even the bronze medal target. Whether you're being chased by police or gang members, your pursuers are aggressive and persistent. The game's difficulty ramps up significantly after the misleadingly simple early missions. The vehicle handling is similar to the HD versions, if a little more accessible and responsive, and while San Francisco isn't as slick or as detailed on Wii, the action maintains a terrific pace, with the frame-rate only hitting snags when things get particularly hectic. After an insultingly easy tutorial – we know how to drive forwards and backwards, thanks very much – you're immediately free to explore the city, taking on story missions or side quests as and when you feel. The game's story mode sees you alternate between all three characters across 11 chapters of breakneck racing, crashing and shooting. With Tanner still a little green when it comes to undercover work, he's assigned back-up in the form of Tobias Jones, a more experienced cop who represents the cautious yin to Tanner's impulsive yang. The man responsible is Solomon Caine, an ambitious criminal who aims to disturb the fragile peace between the city's other gangs. The game begins with Tanner's partner being murdered in an unexpected drive-by shooting.
